On the website of the Game Developers Conference in 2020, it is detailed that the Xbox Series X console will have dedicated hardware audio acceleration. During the event, sound capabilities will be detailed, courtesy of Rober Ridihalgh, senior audio technician at Microsoft.
With this inclusion, the Xbox Series X’s sound capabilities will be above average. Considering how important sound immersion is in games today, the Xbox Series X will not fail in the audio department.
During the event, Borderlands 3 and Gears of War 5 will be used as an example in terms of sound engineering. It will also be explained how the partnership between Microsoft, Dolby will bring space sound to the headphones and speakers. The goal will be to make the console take advantage of the sound peripherals, to produce the best immersion experience possible.
PlayStation 5 will also have hardware audio acceleration
In 2019, Mark Cerny, a Sony consultant and a major figure in the development of PlayStation 5, confirmed that the next generation console will also have hardware dedicated to sound, to increase 3D audio capabilities.
Cerny pointed out that the audio capabilities have not changed much between PlayStation 3 and PlayStation 4. The idea is that PlayStation 5 will bring innovation in all aspects, including graphics, gameplay and sound capabilities.
PlayStation 5 will also include an SSD drive and Ray Tracing image rendering technology. Both PS5 and Xbox Series X will be presented later this year, close to the festive seasons.
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