Uninterrupted games
As they discovered in The verge, the well-known Microsoft employee has commented on a series of new details through his last chapter of his Podcast. As he has said, he has been using a Xbox Series X as the main console at home, and this is allowing him to know better the platform that will arrive at the end of the year to the stores.
Among the things he has been discovering, he has commented that at a certain moment he received an update of the system, and that, after applying it and restarting the console, he was able to continue playing where he had left it. This detail is quite interesting, since it would confirm that the function of summarizing games would remain in memory even after a restart.
Taking into account that the console is in the development phase, Hryb would probably receive a touch from his companions warning that there was a new update with which to improve the performance of the system, since today the current Xbox One does not launch any kind of notification of this kind to encourage you to update well by good.
This makes us doubt whether the new Xbox Series X will have some kind of new notification panel or if what we think simply happened: “Hey Larry, update the console that will do better with the latest adjustments we have made.” Be that as it may, it is great news that we can continue playing against any possible unforeseen events.
A new podcast ?️? – I chat with @jronald about Xbox Series X. Hear more details about what you can expect from the next generation of gaming https://t.co/nOGLsPgay6
– Larry Hryb (@majornelson) February 26, 2020
Audio beyond the real
On the other hand, it seems that the ray tracing goes beyond the image. Also in the podcast chapter was Jason Roland, director of the Xbox management program, who said that in addition to getting real light reflections with the help of specific hardware for ray tracing, they will also be able to offer ray tracing in audio, which would be something like a spatial audio system with greater immersion.
We don’t know exactly how that will work, but it certainly sounds attractive. To learn more about this technology we will only have to wait for the GDC in San Francisco, since there will be a joint conference between audio experts from Microsoft, Dolby and other manufacturers to talk about hardware audio acceleration, which sounds hopelessly to more details about Xbox Series X.