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Riot Games and the use of the Unreal Engine

We are not going to discover anything new by saying that 2020 is being a very strange and complicated year in practically every way. The COVID-19 pandemic has dislodged us all and much more to companies that, to a certain extent, also live by holding events that allow them to publicize their products and cause a greater impact at the level of communication.

Riot Games is one of them and with its League of Legends tournaments, the most important game in the world of eSports is capable of reaching more and more players from around the world. But this 2020 they have had to change their plans and go from a tour of different cities to the celebration of each and every one of the tournaments in a single place. But beware, like Apple’s keynotes, this may have been the best thing that could have happened to them.

When the Riot Games team had to consider what to do, the only avenue they saw was to contact Possible, the agency they usually work with, to see options. In the end, it was betting on the recording technology seen in The Mandalorian as a basis to create a show that the players who went to see it from home were not going to easily forget.

As you can see in this behind-the-scenes video, Michael Figge – Possible’s co-founder and creative director – decided to use the Unreal Engine to bring the two worlds together. Thus, they were able to customize the experience of each of the phases to create a unique experience.

How they did it is simply spectacular and a new example of why Epic is investing in creating different studios with these huge screens and all this set of cameras, lighting, etc., that is needed to be able to simulate that you are anywhere you imagine. and generating the content in real time.

So, now what you can do is write down the date of the final on the calendar to enjoy the show that will crown the best League of Legends team in the worldIt will be on October 31st and you can see it on lolesports.

The future of video broadcasts and television sets

Surely if you like topics related to video production, you have already thought at some point how this technology from Epic based on its Unreal Engine can change the way television is made.

The example of the League of Legends world championship is not the only example, many other television shows are already using solutions of this type to offer something more at a time where social distancing marks the way in which you work on a daily basis.

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