Google decided to close its internal game development division for the Stadia streaming platform, focusing on offering third-party games. Less than 18 months after the creation of the studios, the company closes the doors of its offices in Montreal and Los Angeles.
The closure of Stadia Games & Entertainment Studios also led to the departure of Jade Raymond, a producer known for its participation in the Star Wars and Assassin’s Creed franchises and leader of the Stadia initiative.
Google Stadia bets everything on third party video games
This takeover of Google leaves 150 employees unemployed, although the company seems to want to make an effort to integrate them into other divisions.
Despite the restructuring, this will not mean the end of Stadia as we know it. Google will continue to bet everything on the subscription of the service, now without the burden of trying to create its own content from scratch to make available on the platform.
From now on, the focus will be on third-party titles, mobilizing resources to convince external studios to place their offers on Stadia. More games on the service means an increase in the number of users thanks to a more diverse offer.
Furthermore, Google may try to license Stadia’s technology to other publishers and producers, maximizing the investment already made in the studios and resources previously created.
Decision made with Stadia’s future in mind
Those responsible for Google look at this decision as being strategic for Stadia’s sustainable future, a service that has been surprisingly positive thanks to its quality.
The truth is that this decision is not surprising, since a large investment in the production of video games of their own before even evaluating how the public’s response to the platform would always seem like something precipitated.
Google can now follow the Microsoft model, which refuses to offer games on one platform and owns what is perhaps the most popular video game subscription service on the market.
The Stadia studios never announced any video games, although they guaranteed that there would be several titles planned.
If any are close to the launch date, it may still reach the service catalog, but at this stage it seems unlikely.
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