Final Fantasy VII remake will have very different combat mode from the original

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Final Fantasy VII remake will have very different combat mode from the original

Final Fantasy VII (7) is the legendary franchise's next game to receive a remake. Gradually more details are being revealed about the game and in this case about its combat system. On the game's official website, an example of the new system called Tactical Mode was shared.

Enter Tactical Mode by pressing the x button during combat in # FF7R. This slows down time & allows you to pick your next move. Take time to select your target, then choose to use skills, magic or items. In this video we spend one ATB charge to use Cloud's Braver ability! pic.twitter.com/1zzavPtYXQ

– FINAL FANTASY VII REMAKE (@finalfantasyvii) October 10, 2019

With Tactical Mode, the player can press the X button at any time in combat. Once you do, the time will slow down considerably, allowing you to analyze the situation where the player can decide the next step to take.

During Tactical Mode, you can still select the target if there is more than one enemy on the screen. The player will be able to choose their skills, magic and items to suit the combat and strategies for each unique situation. Unlike the original, the Final Fantasy VII remake will not have a turn-based combat system.

Final Fantasy VII seems to be a "pears" remake

During their E3 2019 performance, reactions were extremely positive to the Final Fantasy VII remake. The intro video was certainly nostalgic for fans of the game, originally released for the original PlayStation.

However, the most impressive video so far has been the battle against Scorpion Sentinel, one of the game's most iconic bosses. The battle is truly mind-blowing at the visual and graphic level.

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