A TV Box gives you the opportunity to play the best Retro games ever created. This is our Best Retro Games Part 4 . Enjoy!
The first game in our Best Retro Games Part 4 is Day of the Tentacle. No retro list would be complete without a classic point-and-click adventure. Apart from that, there’s none finer than Tim Schafer and Dave Grossman’s barmpot sci-fi. Tipping its cap to Fifties monster movies and Chuck Jones cartoons, its time-travel plotline affords you bizarre pleasures. Uproariously silly.
Day of the Tentacle follows the point-and-click two-dimensional adventure game formula, first established by the original Maniac Mansion. Players direct the controllable characters around the game world by clicking with the computer mouse. To interact with the game world, players choose from a set of nine commands arrayed on the screen. These commands include “pick up”, “use”, or “talk to”. They can also us it on an object in the world. This was the last SCUMM game to use the original interface of having the bottom of the screen being taken up by a verb selection and inventory; starting with the next game to use the SCUMM engine, Sam & Max Hit the Road, the engine was modified to scroll through a more concise list of verbs with the right mouse button and having the inventory on a separate screen.
Another one of our Best Retro Games Part 4 is Chuckie Egg. Played at a faster pace than Donkey Kong, Chuckie Egg required pixel-perfect leaps. It was home grown, intense and satisfying.
As Hen-House Harry, the player must collect the twelve eggs positioned in each level, before a countdown timer reaches zero. In addition there are piles of seed which may be collected to increase points and stop the countdown timer for a while. Otherwise the hens that patrol the level will eat them, causing them to pause. If the player touches a hen or falls through a gap in the bottom of the level, he loses a life. Each level is made of solid platforms, ladders and occasionally lift platforms that constantly move upwards but upon leaving the top of the screen will reappear at the bottom. Hitting the top of the screen while on one of these lifts, however, will also cause the player to lose a life.
Eight levels are defined and are played initially under the watch of a giant caged duck. Upon completion of all eight the levels you can play them again without hens, but Harry is now pursued by the freed duck who is not affected by the positioning of platforms. A second completion of all eight levels yields a third play through with both hens and the duck. A fourth pass introduces additional hens. Finally, a fifth pass has the duck and additional hens moving at a greater speed. If the player completes all forty levels then they advance to ‘level 41’ which is in fact exactly the same as level 33.
This Atari masterpiece had four players crowd around a cabinet to finish its labyrinthine levels. Which is handy for elbowing someone in the ribs if they ignored advice about shooting food.
The players, up to four at once in the arcade version, select among four playable fantasy-based characters: The Warrior, Wizard, Valkyrie, or Elf. Each character has his or her own unique strength and weaknesses. For example, the Warrior is strongest in hand-to-hand combat, the Wizard has the most powerful magic, the Valkyrie has the best armor and the Elf is the fastest in movement.
Upon selecting a playable character, the gameplay is set within a series of top-down, third-person perspective mazes where the object is to find and touch the exit in every level. You can locate an assortment of special items in each level that increase player’s character’s health, unlock doors, gain more points and magical potions that can destroy all of the enemies on screen.
The enemies are an assortment of fantasy monsters. This includes ghosts, grunts, demons, lobbers, sorcerers and thieves. Each enters the level through specific generators, which can be destroyed. While there are no bosses in the game, the most dangerous enemy is “Death”, who can not only drain a character’s health, but is difficult to destroy.
The last one in our Best Retro Games Part 4 is a memorable game. Sega’s spiny speed merchant proved himself a worthy rival to Nintendo’s Mario with his Mega Drive debut. Apart from that, it was the spectacular loops, corkscrews and clever environmental tricks in the follow-up is the proof that his makers carried the same swagger. Also, with co-op partner Tails in tow (whose real name, Miles Prower, is one of gaming’s best dreadful puns) this blistering adventure was one of the finest two-player games of the 16-bit era and still leaves many of the modern Sonic games for dust.
The game’s two protagonists are Sonic the Hedgehog and his sidekick, Miles “Tails” Prower; Tails has idolized Sonic as a child and wants to keep up with him. The game’s premise is similar to that of the original Sonic the Hedgehog. Sonic’s nemesis, Dr. Ivo Robotnik, is planning world domination with his army of robots, which he has placed animals inside, and the power of the seven Chaos Emeralds. However, this time he is constructing an armored space station known as the Death Egg. The goal of the game is to defeat Robotnik, optionally saving as many animals as possible and collecting all seven Emeralds. By default, the game ends with Sonic riding on Tails’ biplane, the Tornado. However, if the player has collected all of the Chaos Emeralds, Sonic, in his Super Sonic form, flies alongside it.
This was our Best Retro Games Part 4 . Leave your thoughts and prepare for more to come.
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